documentation video of the Second Life version of the installation



Before leaving Second Life every part of the architecture was documented both as photographs and as video footage. This is an assemblage of videos showing the ground level, the lettercube, and the three sky structures which were all placed upon huge platforms that could be accessed through teleporters.

Separate locations within the installation also had their own soundscapes and the video helps get a sense of how sound and visual material were brought together.

LPDT2 @ the New Genres Grid

We have started building version 2 of LPDT2 on a new grid which is a part of the Hypergrid. The New Genres Grid has been initiated by our very own Max, and is solely dedicated to artistic output. And we are utterly delighted to be its early Residents.

work blog

We have decided to open up our work blog, where we are communicating about the work process of LPDT2:
http://lpdt2.wordpress.com/
Max,
Selavy,
Alpha
:-)

Whitenoise avatars

The amazing Whitenoise avatars, created by MosMax Hax, are the actors of the Whitenoise Opera performed in February 2009, as well as the participants of the performance/installation Semiautonomous Puppet Architectonics performed in May 2009, in Second Life.

They also made a much welcomed (albeit highly discreet) appearance at LPDT2, in Second Life

LPDT2 @ SL, cross sectional diagram


The textual architecture is huge and stretches itself over the surface of a full Second Life island, as well as rising 3000 meters into the virtual sky, placed over several floating platforms. Neither is this text generated world devoid of inhabitants - several bot avatars reside at different levels of the construct.

Visitors can fly and teleport to various destinations, starting from an entry area on the ground level. A cross-sectional diagram which explains the layout through showing screenshots placed next to the different levels, may help viewers who see the work in a physical gallery space - particularly those who have no deep familiarity as to how terrain, sky and architecture may all come together in a virtual world.

the Second Life avatars of LPDT2

stop motion videos



LPDT2 windlight 02

We create our own sky preset; a spin off from Second Life's "Fine Day", however with enhanced contrast and lessened saturation.

LPDT2 windlight 01

Testing windlight presets. Here the architecture is shown with Mescaline Tammas' "Rot" preset.

togs for bots

Custom avatars were created for the scripted agents of LPDT2. There are 7 full avatars, of both sexes. 2 of these will be given as gifts to SL visitors at the entrance point of the installation.

work in progress, july 2010

Photos of the installation taken by MosMax Hax on August 6th 2010. Almost finished!